Friday, November 18, 2011

Global Warming

WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
For kids to 8-11 and adults of any age, so they can understand the disasters that will happen when the ice melts and more.

WHAT will your game teach the player about your topic? (Be specific!)
Global Warming and the man things that will effect the world like melting the ice glaciers and wasting all the fresh water and will flood cities and destroy coral reefs to and many more as well.

WHERE does your game happen?
In the Arctic and cities or fields.

Describe the world you will design for your game
Half destroyed and flooding every where and destruction on the other side of the word.

How will this setting add to the learning experience?
It will show what will happen when we don't stop Global Warming.

HOW does your game world teach the player about your topic?
Make people change their mind about using to much energy and to much CO2.

What happens in the world that helps the player learn?
To stop using to much energy and change the world to stop or at least lower the percentage of Global Warming.

How does the player use what they learned to make something happen in the game?


WHY is a game a better way of understanding your topic than a quiz?

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